Classical mechanics · Describing motion
Projectile motion
A thrown ball is two simple motions at once, steady sideways drift and constant-acceleration up and down, and that gives its height, range and flight time.
beginner · 10 min read · Draft: not yet reviewed
Before this: Describing motion
The big picture
A thrown ball follows a curved path, but that curve is just two simple motions happening together: steady drift sideways, and constant-acceleration motion up and down. Splitting a motion into independent parts is one of the most useful tricks in physics. By the end you will be able to find how high, how far and for how long a projectile flies.
Predict first
Answer before you read on. It is fine to guess; the answer is revealed at the end.
Ball A is dropped from 20 m. At the same moment ball B is thrown horizontally from the same height. With no air resistance, which hits the ground first?
Build the intuition
Imagine filming a ball thrown across a room, once from above and once from the side. From above it just drifts at a steady speed. From the side it rises, slows, stops and falls, like a ball tossed straight up. The real path is both at once, and it is a curve called a parabola.
Gravity pulls only downward, so it cannot speed up or slow down the sideways drift. That is why a coin dropped from a table and a coin flicked off the edge hit the floor together.
The math
Take horizontal and upward, and let (a positive number, so the acceleration is ). Launch at speed and angle above the horizontal. The starting velocity splits into components:
Horizontal. No horizontal force, so and .
Vertical. , so using the constant-acceleration equations from the last lesson:
Why does this step follow? We can treat the two directions separately
Force and acceleration are vectors, and Newton's second law holds for each component on its own. Gravity has no sideways component, so the sideways acceleration is zero. The two directions are linked only through time , which is the same for both.
Now launch from the ground and land on level ground ( at the end).
Time in the air. Set : , so
Maximum height. At the top , which happens at . Then
Range. Sideways speed times flight time: . Using :
The range is largest when , that is at .
Why does θ and 90° − θ give the same range?
Because . A steep, high throw and a shallow, flat throw cover the same distance; the steep one just stays up longer.
Worked example
A ball is kicked at at on level ground. Components: and .
- Time in the air:
- Maximum height:
- Range:
Check with the range formula: . Both routes agree.
Try one yourself
A ball is kicked at at on level ground (). Find the time in the air and the range.
- , so
- , so
Answer and full solution
, so .
, so .
Check with the formula: .
Common mistakes
- "Heavier things fall faster." With no air, every object has the same downward acceleration , so mass does not matter.
- Swapping sine and cosine. Sine goes with the vertical component when is measured from the horizontal.
- Using when the ball lands at a different height. That formula needs level ground. Otherwise solve , a quadratic. For example, a launch from 2 m above the ground at 30 m/s sideways and 40 m/s upward stays up 8.20 s and travels 246 m (see the lab notebook, entry 01); the best angle is also a little under .
- Believing the acceleration is zero at the top. It is downward all the way.
- Forgetting air. Real balls land short of these predictions. The drag lesson explains by how much.
Check yourself
Question 1
A ball is thrown straight up at 12 m/s. How high does it rise? (use g = 9.8 m/s²)
Question 2
A ball is launched at 10 m/s at 45° above the horizontal on level ground. How far does it travel? (use g = 9.81 m/s²)
Question 3
At the same speed on level ground, which other launch angle gives the same range as 30°?
Question 4 · explain why
Why does a projectile's horizontal speed stay constant (with no air resistance) while its vertical speed keeps changing?
Answers
Predict first: the answer
Answer: They land at the same time
Sideways motion and falling motion are independent. B's sideways speed does not change how fast it falls, so both balls fall 20 m in the same time, t = √(2h/g) ≈ 2.0 s.
Question 1
Answer: 7.35 m
At the top v = 0, so v² = v₀² − 2gh gives h = v₀²/(2g) = 144/19.6 ≈ 7.35 m.
Question 2
Answer: 10.19 m
R = v₀² sin 2θ / g = 100 × sin 90° / 9.81 = 100/9.81 ≈ 10.19 m.
Question 3
Answer: 60°
The range depends on sin 2θ. sin 60° = sin 120°, and 2 × 60° = 120°, so 60° (which is 90° − 30°) matches 30°.
Question 4
Gravity pulls only downward, so there is no horizontal force and therefore no horizontal acceleration. The vertical direction has a constant downward acceleration, so the vertical speed changes at a steady rate.
Where this shows up in the lab
There is no projectile simulation yet. The planned Motion and Integrators lab will launch a projectile with and without air drag, compare it with exactly these formulas, and ask you to predict the landing point first. Continue with Newton's laws once it is written.
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